And now I have a new Winter themed banner. See the code and assets for it in my processing banners git repo here (
https://github.com/jd-boyd/processingjs-banners ). Processing.js can be found here
This expands out into working with particles as objects, which I’ve done before, but is stretching further into the processing.js language further than I’ve been before.
I’m thinking for the next banner to get rid of the processing language and just write directly in Javascript against the processing.js API. As a general rule, I don’t like systems that force a class system on top of Javascript. I personally rather like prototypical object systems (like Javascript or Self).